Curriculum Intent

Students live in a digital age, their work environments and lives are ever adapting and technology plays a bigger role than ever. The role of the computing curriculum is to equip students with computational thinking skills and understanding of the digital age so that they can better understand and live in a digital world. Computing ensures that students are digitally literate and able to express themselves digitally. This is important as it prepares them for a job market where computational thinking skills are in demand.Not all students will study Computer Science at KS4 so it is essential that students gain a broad set of skills and an awareness of the subject and its impact on the modern world. Part of this involves developing students’ problem solving abilities, which are transferable skills and impact a variety of other STEM subjects

Ks3 Curriculum Map

 

1

2

3

4

5

6

Year 7

Introduction to Computing

Flowcharts and Flowol

Programming in Scratch

Data Representation and Binary

Programming Micro bits

Cyber Crime

Year 8

Introduction to Python

Understanding Computer Systems

Abstraction/

Decomposition

Sorting and Searching Algorithms

Websites and the Internet

Spreadsheets

 

Year 9 - Computer Science

Foundation year preparation for OCR GCSE .

  • Advanced programming using Python
  • Computational thinking
  • Constructing/ Deconstructing algorithms

 

At KS4 students can take GCSE Computer Science. 

Students completing the course before 2022 will complete the OCR J276 Specification

Students completing the course from the summer of 2022 onwards will complete the OCR J277 Specification.

 

KS4 content summary

Computer Science GCSE  introduces students to the central processing unit (CPU), computer memory and storage, data representation, wired and wireless networks, network topologies, system security and system software. It also looks at ethical, legal, cultural and environmental concerns associated with computer science.

Students will develop skills and understanding in computational thinking: algorithms, programming techniques, producing robust programs, computational logic and translators.

 

Exams

Students’ grades will be 100% determined by two written exams at the end of year 11:

  • Computer Systems (01) - 1hour 30min
  • Computational thinking, algorithms and programming (02) - 1hour 30min

 

 

Revision Guides

We recommend the following revision guide:

 GCSE Computer Science OCR Revision Guide - for the Grade 9-1 Course by CGP. This will be available to purchase at a discounted price in school.

 

Staff list

Mr A Miller - Curriculum  Leader for Computing

Mr J Lyon - Teacher of Computing

 

Extra-curricular activities

Computer rooms available for coursework catch up.

Warhammer club

Careers leading on from Computing:

 

How parents can support their children

Encourage use of computers to develop confidence when using a range of software.

Discuss safety issues and share strategies for staying safe online.

Discuss progress with units of work and encourage children to find out more about the topics they are covering.

Encourage use of programming software​

Python - access the download and tutorial here

Scratch - access the tutorial here